DEVELOPMENT
Find all the updates and reports on Project Vanguard's ongoing development right here!
QUESTION OF THE WEEK
Every week, we take one of your burning questions, and answer it in an in-depth analysis that will most likely be a bit excessive. Want to know the design philosophy behind the game's different abilities, or how photo-realistic Ranger buttocks will be? Ask away!
Want to submit a question? Simply click on the button below, and fill out the attached Google Form.
FEED
OCT 28, 2022 - Year in Review
TL;DR
Reviewing the progress we've made, and a look at what's to come.
MAY 31, 2022 - Devlog #3
TL;DR
This month, we take a look back.
JAN 8, 2022 - QOTW #7
TL;DR
Will Vanguard be coming to consoles? What will servers be like? What about open-source??
JAN 1, 2022 - QOTW #6
TL;DR
What will the maps be like? How many are planned? Locations, design, etc.
DEC 25, 2021 - QOTW #5
TL;DR
How will gunplay be oriented? Projectile or hitscan? Long or slow TTK? etc.
DEC 18, 2021 - QOTW #4
TL;DR
What is the planned scope of customization? Weapon slots, mech components, etc.
DEC 11, 2021 - QOTW #3
TL;DR
Will there be any singleplayer, offline, or bot-centric gameplay elements?
DEC 4, 2021 - QOTW #2
TL;DR
How many Mechs are planned? Will they be structured similarly to Rangers?
NOV 24, 2021 - QOTW #1
TL;DR
How many Rangers are planned?
NOV 17, 2021 - Devlog #2.5
TL;DR
The site is now up, as well as some new community developments.
SEP 27, 2021 - Devlog #2
TL;DR
This month, we take a look at the rangers and their arsenal, with examples graciously provided by Olympian Incorporated.
AUG 18, 2021 - Devlog #1
TL;DR
This month, we set the stage and introduce the foundations of Project Vanguard.